Sunday, 6 March 2011

NEWS: Dead Island Gameplay Update!

More word on the Dead Island game that after it's successful trailer released a little while back, got a few tongues wagging...

According to testers, Dead Island is perhaps not going to be the dramatic survival horror the trailer promised, instead it will be "zombie zombie zombie all the time" so say the developers. Instead, it follows Dead Rising where you can basically pick up anything, combine and upgrade it, and make it become a bad-ass weapon. Except as you guys know from my review of Dead Rising, it was somewhat of a chore.

It's also completely ripped off Left 4 Dead by giving you a 4 player co-op option, but worse in that once you pick your character, you stay with it. This leaves out the 'pick-up-and-play' aspect that made Left 4 Dead so popular in the first place. If you're going to rip off a game, why leave the best aspects?

Apparently, part of the story is that you're immune to the zombification, meaning that if you're bit you don't have to worry about turning (or finding Zombrex), but instead can worry about the fact you've got a chunk missing from your arm. The game is a fast-paced, balls out shooter which is more cartoonish than dramatic. For those hoping for a more intelligent, Heavy Rain feel to the zombie genre, I'm afraid you might have to wait a little bit longer because it looks like Dead Island might as well be another Dead Rising in the form of an FPS.

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