Showing posts with label medal of honor. Show all posts
Showing posts with label medal of honor. Show all posts

Monday, 8 November 2010

Call Of Duty: Black Ops

CALL OF DUTY! One of the most successful game franchises ever returns with lots of stuff you've seen before and much more that you haven't.

For those who didn't know, both Call of Duty 1, 2, 4 and Call of Duty: Modern Warfare 2 were by Infinity Ward whereas Call of Duty 3 and World At War was by Treyarch. Confusing enough? Well it doesn't matter now because Infinity Ward has pretty much disbanded leaving Activision solely with Treyarch to keep the series afloat with Modern Warfare 3 stuck in development hell.

It is often argued that where
Infinity Ward was obsessed with making things look 'cool', Treyarch wanted to make the games more story-based and bring an emotional depth that is somewhat lacking in Infinity Ward's action-packed sagas. But it has cost Treyarch the big dollars as people see them as the underdogs of the Call of Duty series, lacking real scope and bogging things down with story with a much lesser focus on multiplayer. So whichever opinion you have, I would imagine for most of the gaming public all they care about is that this is another Call of Duty and does it raise the bar? Most definitely.

Firstly, most of the game is set during the Sixties / Seventies with missions in Kowloon, Cuba, Vietnam, Russia and more. At one point you're cruising down a river shooting the Vietcong while listening to the Rolling Stones - clearly 'Nam films have had a huge impact on the game. The sheer scale and globe trotting nature of the game, not unfamiliar with the Call of Duty series, goes above and beyond what has been done before. It includes every setting you could possibly want from a war game, whether you're escaping from a huge jail or playing Russian Roulette Deer Hunter style, it never ceases to keep you on the edge of your seat.

The graphics look incredible with faces, textures and landscapes making you almost forget you're playing a game. I'd love to see what this looks like in 3D as fortunately the game is 3D compatible! Let me know if I can come round to see it on your 3D TV because I imagine it'll blow your socks off. The voice acting adds even more to the experience with impressive casting including Gary Oldman returning as Reznov (from World At War and an important character in the game), Sam Worthington, Ed Harris and Ice Cube as the main roles, but the overall sound is amazing. The score is epic and changes according to what's happening onscreen, subtle yet deeply affecting. The sound effects , background noise and how it all changes according to your environment is mind-blowing, every detail here has been thought about.

So what about the actual gameplay? My opinion is that it is the smoothest I've seen in an FPS yet. The normal controls are still there but whether you're on a boat, helicopter, motorbike, car or whatever, the controls work very simply and very effectively. You do not need to 'enter' vehicles, the game just smoothly puts you in them and the same goes for entering cut-scenes, you could be riding your car, then get a flash of bright white light and in the second you think you've crashed and died, it's actually part of the story, this is how smooth the game works. There's also some cool 'bullet-time' sequences that trigger automatically, sporadically and spontaneously, unlike when 'breaching' doors in the previous COD, the bullet time could happen at any point making it's surprise even more cooler. The weapons work well and are varied enough to keep you interested but the developers realise you just want to point and shoot and not get too bogged down customising your weapons (which is more for multiplayer use anyway). The game might also be too linear for some, but FPS's aren't supposed to be too sandbox, you are on a mission after all. The whole thing clocks in at about 8 or 9 hours as well, perhaps a bit more, which means it's more than enough to sink your teeth into without getting too bored either.

The story is the first in the Call of Duty series which I actually thought 'Wow' - not in the same way America was getting blown apart in Modern Warfare, or the Russian airport sequence in Modern Warfare 2, but a character piece that would make some Hollywood movies blush. You play different characters, but for the most part you are Mason, some poor operative who from the very menu sequence before the game has actually started, is holed up in a torture room surrounded by TV's and made to listen to a sequence of numbers. 'What do these numbers mean?' someone from another room is shouting at you, but poor Mason hasn't got a clue, so they delve into his memories to try and uncover the truth which is how you 'flashback' to the missions.

I don't want to ruin it by saying too much, but it seems like Mason is losing his mind. He keeps hallucinating and can't seem to rid himself of these Lost-esque numbers rattling around in his head as you control him in key moments of his life and try and uncover the secret of Nova 6. Even when you think you're approaching the end of the game, something else opens up (in a good way) and the second time you play it through, you'll definitely have a new perspective on it. This adds not only replay value, but it's the first CoD game where I vaguely know what's going on and I vaguely care. They haven't detracted from Modern Warfare's gameplay, but they've added a depth to the game people often criticise it for lacking. I'd argue that, perhaps people might prefer the advanced technology and faster pace of the Modern Warfare series rather than this, but I'd say they're missing the point. This is a whole new Call of Duty experience and one that should definitely not be missed - and this is merely the Campaign mode!

Once you've completed the game, you unlock a new 'Zombies' level (you can play another zombie level immediately if you so wish) where you play JFK in the war bunker of the White House. For those who loved the Nazi Zombies of World At War, Treyarch have turned Zombies into a more advanced beast altogether, realising that fans had a lot of fun shooting the shit out of Zombies (aren't Zombies everywhere these days? Undead Nightmare? Dead Rising? Walking Dead?) and includes split screen, co-op and all the stuff that you loved and more.

Treyarch have said that the multiplayer is incredible but unfortunately I haven't had the opportunity to do so as it has not been officially released, meaning I can't log on to the server. I can walk about the maps by myself though or do some split screen action (if I had friends) and from what I've seen, it's impressive. For me, Call of Duty's success relies heavily on how it works as an online battleground but I haven't been able to test this as of yet, which is why the marking excludes multiplayer, as this can be a whole new game all together.

Overall, Black Ops is a great step forward for Call of Duty, it doesn't hold back on plot, set pieces, environments or character and it'll take a hell of a lot to beat this game. As much as I enjoyed Modern Warfare, it's not exactly Vietnam is it? I mean, war back then was cool right? Do yourself a favour and go and buy it. Some may prefer Modern Warfare, but I think this was a lot more fun. It absolutely desecrates Medal of Honor and puts it in it's place, which is at the back. It just goes to show you can ooze style and still have more than enough substance to match. It is your duty to buy Call of Duty.

Rating: 10/10

(excluding multiplayer mode)

Tuesday, 19 October 2010

Medal Of Honor

As people are gearing up for Call Of Duty: Black Ops, Medal of Honor (or Honour depending if you've become completely AmericaniZed or not) tries it's hand at pulling in the Modern Warfare fanbase with it's own take on the current war in the Middle East. Can it rise to the pinnacle of FPS war games that it once held? Or is it still stuck in the past?

Do people remember the original Medal Of Honour games? I remember them with such fond rose-tinted glasses but somewhere along the line it lost it's way. It became preoccupied with just having people move and shoot, move and shoot, rather than giving it some story and the multiplayer went from reasonable to dreadful pretty rapidly. As Medal Of Honour declined, Call Of Duty rose in it's place, once considered the lesser of war FPS's there isn't a soul out there that hasn't heard of it. Where did Medal Of Honour go wrong? Well whatever they did, EA have decided to come back guns-a-blazing and basically copy Call of Duty's Modern Warfare series by bringing everything up to date.

Medal Of Honour takes place in the Middle East where you're basically set missions. It's all American and your mates are called Mother, Preacher and whatever. You play different roles as you jump from one angle of the mission to another but to be honest, I had absolutely no idea what the whole plotline was about. Something about a stupid General giving out crap orders while you're trying to save your own men; this camaraderie anti-authoritarian standpoint seems to be a constant issue in these games. In the sense that, war isn't about politics, in the end it's about the soldiers and they don't WANT to get involved in these fights but they have to, that in games like this you are trying your best just to make it out alive. It's as if they are standing apart from the issues of it all but doing their bit nonetheless - and my God this is trying to be dramatic. The end sequence is a plate of stilton wafting up my nose like nerve gas.

So the story isn't much, but the gameplay must be good right? Well, in a way. There's a lot of helping each other up and waiting for your comrades, which grates after a while and so many niggling points that you can't help but feel it was slightly rushed to get out before Call of Duty. Little points are that sometimes, the enemies will keep coming, which is fine but is a little old hat now, that if you run out of ammo you can ask someone else for it, which is a good point, but you have to equip the right gun which makes it fiddly and sometimes it won't register, an annoying bug if ever I saw one. Other points are there is no RPG action or anything like that, they try some variety by making you shoot from a helicopter, do some hardcore sniping, some stealth action, quad biking, but really it all feels forced and linear. You won't have trouble doing this on the hardest difficulty setting either, the only times I died was through impatience. But then, another annoying aspect is that it can go from being shot to dead very quickly without immediately running for cover. This 'realistic' approach works in a way, but really it's just annoying.

What I loved about Call of Duty is not only the story but the stand-out scenarios and sequences, something that Medal of Honor tries to recreate but in a vain attempt. The cut scenes with you nearing death seem to be quite frequent, to the point where it loses it's emphasis but there are some stand out bits that I really enjoyed. Namely, trying to survive an onslaught in a tiny house in the middle of the desert was amazing, the ambush on your drop-off point and the cut scene where you're in a crashing aircraft were all bloody cool, but really that was it. You also have to have the volume turned up quite loud in order to hear what your team-mates are saying because, annoyingly, they will constantly be telling you what to do. Rarely do you use your second weapon, or even grenades and the entire game was stupidly short. I think I completed it in about 4-5 hours, if that.

So the Campaign aspect wasn't great, but visually it looked incredible, it seems like EA have put style over content so that everything looks incredible rather than concentrating on the stuff that matters - it's the equivalent of a multi-million Hollywood blockbuster that looks amazing but feels as empty as a balloon. So what about the other aspects?

The normal multiplayer game is basically an almost carbon copy of Battlefield but what I hate about it, is that unlike Call of Duty where with enough skill you can still progress and have fun, Medal Of Honor needs you to have a good gun and know where all the good hiding points are. It's basically a sniper's paradise, problem being the learning curve is so steep it'll put a lot of people off. Gamers could argue this that it's worth investing in, that levelling up isn't as tough, but it's seriously not that fun and definitely not as fun as Call of Duty's multiplayer options. I didn't do too badly either, being an FPS master of sorts, but there were too many times where I would just go round a corner and I'm dead or even more annoyingly, I would see someone, shoot them straight for ages, and then he'll shoot me once and I'm dead. It's enough to sling your control to the floor.

The other extra option they have is Tier 1 - a stupid timed way of completing the game that you have to be signed into Xbox Live to do, being on a home network means sometimes my internet can cut out if someone else is using a computer for instance, so just when I'm about to complete a level under par time? I get disconnected and the game quits. All that work for nothing. Fuck. That. That will definitely be the first and last time I play that, and it's really only for completists to show off, definitely not for the casual gamer. EA have also done this thing where you need a VIP pass in order to access some of the online features, so if you bought your game second hand, you won't be able to use the code as it can only be used once. What a stupid idea.

Overall, this has to be the biggest disappointment of the year so far. I enjoyed playing through the short campaign, but the Tier 1 thing is pointless and the multiplayer flawed. It's definitely just a stop gap for a couple of weeks until Call of Duty Black Ops. Play it for something to do, but don't get your hopes up.

Rating: 6/10