Showing posts with label naked. Show all posts
Showing posts with label naked. Show all posts

Saturday, 11 September 2010

The Other Guys

Ferrell and McKay team up again in the hope of making another success like Anchorman, but what with these tame empty releases constantly being churned out, is there any point making an Anchorman 2 if it's going to be like their recent work?

I can't help but wonder if McKay and Ferrell just can't be bothered anymore. They've made their millions and now just want to make mediocre films that take in a mediocre box office in the hope that loads of people might love it. The Other Guys was never going to be the next Anchorman, but then it's not really much of anything.

Wahlberg plays a cop who has a complete geeky pathetic partner played by Ferrell. They soon wind up getting involved in a big scam revolving around Coogan and they ultimately have to work together to solve the case.

It's a by-the-numbers action/comedy that is more about the jokes than the plot. I couldn't actually tell you precisely what was going on in terms of the case but it's all a McGuffin anyway, the real story is about Ferrell's character standing up for himself and coming to terms with his past and Wahlberg showing his more sensitive side. That's it really.

Wahlberg and Ferrell work quite well as a rather odd couple but it gets very tiring very fast with the overmacho Mark and then the wimpy Will. The Rock and Samuel L Jackson don't get that much of a look in to even really comment on and the real shining star of the piece is really Michael Keaton. Some bits made me laugh out loud but really this is a no-brainer, passive comedy for Ferrell fans who are waiting for something better. Even Eva Mendes couldn't save this from being little more than a money guzzling McKay machine.

Don't get me wrong, some bits did make me crack up, but really I'd rather spend an hour and a half on Funny Or Die.com than watching this. At least I'd get more than a handful of jokes without the bother of concentrating on a story I don't care about or even understand. Wait until it comes out on DVD and even then, see if there's something better on the shelves.

Rating: 5/10

Tuesday, 24 August 2010

Salt

Angelina Jolie goes back to her Tomb Raider roots for another action flick that promised to be the next Bourne for chicks. But is it worth it's salt?

There had been a lot of hype around this film before it's release. It promised to be a global spy thriller that would make James Bond fans blush as Angelina Jolie kicks some ass. But once I heard Phillip Noyce was directing, the cracks started to show. The man had a lot of ups and downs with mediocre films - Dead Calm, Sliver, Patriot Games, Rabbit-Proof Fence, The Quiet American, The Saint - all of which could be equally accused of being shit or enjoyable, depending on your tastes. I am one of the latter having enjoyed the chills of Dead Calm, the sexiness of Stone in Sliver and even thought The Saint was alright, there was an air of the Nineties about his work that I enjoyed. But I don't think there's much controversy on how awful Salt is.

Let's start with the story, Jolie is a CIA agent that is accused of being a Russian spy, so she goes on the run. That's just the beginning in a plot of twists and turns that surpass ridiculous and venture into near-insanity, but with a driving force like Jolie behind it, then surely she'll keep it all grounded right? Well, no. In fact after the first 15 minutes, she doesn't really say much or expose any emotion at all. It doesn't come across as subterfuge but rather indifference. It seems Jolie just doesn't care how her character comes across, she blazes her way from one scenario to the next without letting the audience, or anyone at all, into what she's doing. This isolation might need to work in terms of the story, but surely some more dialogue would help? It would at least make it more credible. I don't mind being confused as long as people are talking about it rather than ignoring everyone.

The film is non-stop action and I was completely bored. I had no emotional investment in any of the characters and couldn't care less if Jolie died at any point. At some points, I would imagine the audience would think she deserves it! Her callousness towards shooting the police yet the audience's wish to sympathise with her and the plot twists made me give up after a little while and so I just sat back and watched it play out without any interest whatsoever.

I'd heard people were worried about Jolie's weight during the filming and I'm not surprised. She is so thin that I doubt she could lift her arms let alone knock a guy out. The stunt men have to really work hard to make it look like she is tough but believe me, if she knocked me with her arm against the wall, I might be slightly shocked but not unconscious - and I'm not even hard. They could have made her more acrobatic to justify it somewhat but it seems she relies on her strength for most of the fighting, which is stupid.

I also couldn't help but think how much better Tom Cruise would have played the role as he was first choice but it proves again that Jolie hasn't got the acting chops to deliver consistent results. I liked her work in Girl, Interrupted, I liked her in Changeling and who didn't like her in Hackers? But it seems as if all the energy has been pulled out of her and in an action film that doesn't really cut it. Let's be honest everyone, Angelina Jolie is quite a shit actress. Which brings me on to the ever-lovable Liev Schrieber who is just waiting to get those big roles coming in - which is deserving as, even though he pretty much plays the same character as he did in Repo Men, it still shows that he can do his bit. In fact the entire rest of the cast were the only ones keeping it together. Ejiofor again shows how well our young British actors can fare overseas and even unknown (in Western cinemas anyway) Daniel Olbrychski as the Russian turncoat plays a mean part. He is apparently known for his Bale-like temper and legend has it that he rides horses through towns. It's even been reported that a picture of him in a contemporary art exhibition put him in an SS uniform, so he got a TV crew and a saber and cut up the painting. This has nothing to do with the film, it's just cool.

So for an action film, what's the action like? Well, it's alright. It's not anywhere near Jason Bourne status and for the sheer scale of it, it didn't feel like anything special. In fact, I felt I was waiting more for the action to finish so I could understand what was going on rather than enjoying it. It also had moments of stupidity that I can't forgive such as Jolie dressed up as a rather effeminate young man, wearing a stereotypically Russian outfit to be 'Russian' and the fact her husband is ugly as sin.

Overall, I hated it. I wouldn't even recommend this for the action. The plot is it's only saving grace by being a bit different, but essentially it's a load of crap trying to twist things up as far as it can in a world full of films with twists. Don't bother, there's better films to waste your time on. I'd rather have watched Tekken again - and that's saying something. Oh and there will probably be a Salt 2. Great.

Rating: 4/10

Thursday, 19 August 2010

Kane and Lynch 2: Dog Days

Kane & Lynch are back from what was a disappointing first game to try and improve upon its flaws and make killing people just look darn cool. But is it time to put this dog down?

I never played the first game 'Kane & Lynch: Dead Men' because I was one of the people who hated the demo. It was a shame since I enjoyed the premise of these two psychotic killers in for all they can get, but I just found the controls and gameplay not worth the hassle. It seemed like I wasn't the only one.

Everyone was willing to give it a try, but critics found many a flaw and the audience reception wasn't too great either, which made me wonder why they wanted to continue the franchise. A spokesperson said that this would be more character orientated, that the gameplay would be a lot smoother and will be a massive departure from the flawed 'Dead Men'.

In a sense, he's right. The story takes place some years later from the first game, so the characters have aged a fair bit, and Lynch is living in China, slightly overweight and looks like he could be in a retirement home soon. He needs Kane to help him with an arms deal and in a nutshell it all goes tits up. Plot-wise, it's sound, I enjoyed it but I wish there was a bit more depth, the story moves too quickly and it feels too forced. However seeing as that this is an action game, you don't want to be twiddling your thumbs for ages but there's a balance and unfortunately the game hasn't found it. It's close, but it's not quite the 'character piece' we were promised.

Saying that, the gameplay works well and from what I remember, it's a massive improvement from the first game. You press a button to cover and pop out with the aiming and then shoot. The problem is, this is pretty much the whole game. Run, cover, shoot, move on. It works the same way as say, Army of Two, but at least you got to drive things, customise things and you had loads of weapons. Instead, with Dog Days, you pretty much pick up whatever you can and just keep running forward. I don't really mind this per se, as for the realism it works (you're not going to be able to carry an arsenal with you) and you can't drive a tank through Shanghai but there wasn't really much variety to keep me entertained. Every time I went into a new room, I'd take a deep breath and move on knowing that I had to kill a bunch more people and then move into the next bit. Once a game begins to feel like a chore, you know there's a problem, no matter how cool it looks.

Also, the cover system isn't great. There were times where I'm covered and somehow, someone from a slight angle is still able to hit me so I'd have to 'uncover', crouch and move out of the way a bit, which becomes frustrating. Also the aiming can be annoying, unless you have a sniper rifle, you're going to have to move quite close to make sure you hit an enemy, which does add an element of realism again, but I felt like I had to shoot these guys a lot before they would die. The AI is also quite exemplary but could do with some tweaking, they will take cover and slowly try to flank you and will hide while you're shooting but sometimes it makes them a pain to come out to kill. At the same time it works well if you're badly injured; just keep shooting in the general direction while you find cover and you should be safe - something I imagine would work in real life!

When you do get hit, blood starts to fill the screen and the picture goes fuzzy and at times you will get completely smacked off your feet meaning you can shoot people on the ground or press a button to get up to cover (or if no cover is around just to get up). This works well because I imagine even with protection on, getting hit by a shotgun might knock you back a bit. There's enough guns to make the average gamer happy but in essence it's quite repetitive. However, when it does mix it up a bit, it works well. Flying over the skyline of Shanghai shooting a glass building from a helicopter was a real treat for instance and running around the tiny back alleys of the city felt like a real crime thriller. A lot of the shoot-outs would feel like they came straight out of Heat and it just felt fucking cool. You can even grab someone and use them as a human shield as you move forward.

The real plus here though is the style, something that IO have kicked up a real fuss about - and so they should! The whole game looks like it's being recorded through a shaky camcorder, so the whole things compressed, when it's dark it goes grainy, lights smear the lens and it moves all over the place. This looks absolutely wicked. When you sprint, the screen is everywhere and it feels like you're in a real movie with the camera keeping up with the pace of the action. I'm hoping this innovative style will influence a lot of other game production companies to take notice and think of things slightly differently, Dog Days proves that it can work. It's sometimes just the little details - a naked woman is blurred out, or an exploded head is blurred out, all while you are still playing. It's great. The cut scenes which are presented in the same style are exciting, the sets are exquisite, and bits such as where you're being tortured (which looks like something from Martyrs) really do make you feel like you're in a Tarantino movie. I mean, you're spending most of the game killing cops - you can't get more bad-ass.

So what's the real problem? Firstly, apart from the repetitive gameplay, I found the dialogue levels weren't quite right. Maybe it's my TV, but I couldn't hear what some people were saying which was infuriating when you're trying to move with the quick pace of the plot. But the real issue here is the length. It must have taken me about four or five hours, if that, to complete it - that's with dying occasionally and all that. The whole thing just feels short. You wonder if it's because the gameplay is perhaps too tiresome that it doesn't want to make players angry by stretching it out too long - but at least make it an 8 hour game - that's standard these days. It's a massive problem and hearing that there's the arcade mode (for the people who want to complete the levels with a score system), the co-op system (which I haven't tried and is supposed to work well) and a somewhat flawed yet interesting heist multiplayer mode, there isn't really that much here to justify it as a full game. It's like an EP rather than an album.

I have to say, I really did enjoy playing the game and it took me no time to complete it, you could easily buy it, complete it, and refund it within a day. I'm not joking. Keep in mind I completed it in three hour and a half sittings. I would recommend people play it just to see what they've done with the game but I don't think £40 (or £33 in Sainsbury's tomorrow) can justify it. I just feel there should have been so much more, which is a shame because for some reason I like these characters, I liked the game but once again it is ruined by some massive flaws. Maybe they should just come back to Kane & Lynch when they can do it justice. Rent it, borrow it, or wait until it comes down to £20 or something because it's well worth a play, but I just can't rate it highly against other, more 'full', games. I really wish I could.

Rating: 6/10