Showing posts with label call of duty. Show all posts
Showing posts with label call of duty. Show all posts

Sunday, 3 April 2011

REVIEW: Homefront

I would hazard a guess and say that this has had a lot of money thrown into it's marketing because I swear I can't get away from a poster or advert somewhere for this recently. But is it time for it to go home?


The main focus of this game was that it's post-apocalyptic future is based on a history that's happening right now and isn't outside the realms of possibility, it's in fact a real threat. America's economy is collapsing and North Korea are starting to get more and more ballsy with their weapons. It's revolutionary storyline even mimics what is going on in Libya and the Ivory Coast but when it comes down to it, can it incite enough emotion to engage the audience? By bringing the war to people's front yard, writer John Milius who co-wrote Apocalypse Now and Red Dawn, clearly hopes to do something different with a bloated FPS genre. However, didn't we see war-torn America in Modern Warfare? So if you're going to copy something, why you would think you can do it better than the most popular franchise on Earth is beyond me. But it's worth a try I guess ...

The game opens out in familiar territory - you're pummelled into a bus and you watch the horrors of war going on outside the window. Much like that intro bit on Modern Warfare remember? Okay, I'll stop comparing - but it's hard to do. Soon you're part of the resistance trying to win back America from the hands of the Koreans one step at a time. Plot wise, I thoroughly enjoyed it, it was quite engaging but I felt like each plot point was stretched out to involve the gameplay and really, it felt like an entertaining short story rather than a fleshed out game. 'Short' being the key word here as I must have completed the game in about 4 hours, maybe even quicker. What I played was good, but it felt like old hat. The AI was actually quite impressive, no longer waiting for people to pop up, they seemed to move around and try and second guess you a bit. The gameplay was quite smooth, almost too smooth that it felt unrealistic, throwing grenades for example held no weight and if someone was far from the explosion they would be thrown off their feet the same as if it went off right by them. Controls are the same as any FPS and there's a bit of helicopter action, a bit of gunner action and all that thrown in for good measure. It ticks every box needed for an FPS - so what's the issue?

The main issue is that it feels dated. Had this game been released a couple of years ago, and made a bit longer, I would have enjoyed it but the graphics felt a little old, the gameplay was just going through the motions and it seemed heavy on plot but light on character. This would have been mainly because you're running from one mission to another and there's not much reflection being had - everyone seems so bloody caught up in everything they don't have time to just let out their feelings. It's a shame since a lot of emotional scenes occur within the film, parents being shot in front of their children, Americans fighting each other and torturing Koreans, mass graves, self-sacrifice and all sorts but yet it doesn't seem to have the gloss to keep up. Video games are unfortunately one of the few mediums where money, in theory, is very important to what makes a game good. You will literally see every dollar spent on the screen - it's not to say you can't make a simple, inexpensive game and it not be a success but these days the bar is so high that unless you've got a major studio behind you, you run the risk of being left behind.

Homefront is a game that has it all in the right places but can't deliver like Call of Duty can. It feels like it's little brother that has made a good effort but can't reach the heady heights. But then it's not that I have anything really bad to say about it, just there's nothing that stands out as being very good. Sure, fighting on normal American soil is cool, sure the action can be pretty good and the story quite engrossing but it's instantly forgettable. The multiplayer was surprisingly fun with large maps and large teams with standard necessary game modes but you couldn't help but think you'd rather be playing something else.

It was the moment I completed the game, opened my disk tray and inserted Crysis 2 when I realised how far behind the times Homefront is. Great effort guys and worth a weekend's playing, but nothing to write home about.

Rating: 6/10

Tuesday, 23 March 2010

Gaming News


Nintendo 3DS

Nintendo has released details on the 3DS set to be released before March 2011 in Japan - so a bit of a long wait I'm afraid. However, the amazing thing is that it will incorporate 3D technology without the need of 3D glasses! It will be fully backwards compatible so no need to throw those old games out either, especially when you can play them in 3D!

Playstation Move

If you haven't heard already, Sony will be launching a movement controlled remote (yes just like Wii or Xbox's new Project Natal) called Playstation Move. Apparently it is unbelievably accurate, uses the 3D space around you rather than just the controls and will blow the others out of the water. But after looking at the launch clip the games look, well, rather shoddy. It's supposed to have worked with Heavy Rain, (which would have probably been perfect) but still, a good peripheral to have, though no doubt will be expensive! I think it's something to wait for ... I doubt anything on release date will be any good. The fact that it also needs the PSEye to work will mean two things - you'll have to buy another peripheral and, unlike Wii's sensor, chances are there will be an ever-so-slight, yet crucial, lag time, though Sony deny it.
Apparently XBox's Project Natal is suffering from a lot of bugs and at the moment it's more of a rush to launch time, fix it later kind of response than a 'let's push the date back to iron out the creases' affair, especially now PS Move is coming. Xbox has become the best selling console again, not far ahead of PS3 but it looks like everyone who wanted a Wii has bought one already as sales dwindle and, what with these new motion releases, could mean Nintendo better hurry with that Wii 2.

Crackdown 2

Microsoft announced Crackdown 2 will be released July 9th for us Europeans, there will probably be more buzz after E3 in June.

Warner Bros / DC Comic Crossover

Warner Bros have opened a new game studio today since the success of the amazing Batman: Arkham Asylum but no titles announced as of yet but will be solely concentrating on DC characters.


Jack The Ripper Game Announced

Visceral Games (fast becoming my favourite production company with Dead Space and Dante's Inferno) are working with EA on a game based on 19th century serial killer Jack The Ripper simply entitled 'The Ripper'. Apparently it will be a download-only title available on both Xbox and PS3. For the moment, I'm looking forward to Dead Space 2 set to be released early 2011.

Mass Effect 2 Content

Bioware will release the Stolen Memory downloadable pack in April for what looks like 560 Microsoft points. Apparently you can access it at any point in the game and it will take about an hour and a half to complete. The Firewalker pack should keep people happy until then though.

Killzone 3

There will be a Killzone 3, but Sony looks set to unleash a huge torrent of stuff, including this, at this year's E3.

USB 360

Microsoft are working on an update that will allow you to store memory on a simple USB stick, much like the PS3. Catch up Xbox.

New Call of Duty

As most gamers realise, the Call of Duty franchise has splintered off under different production companies. The famous Modern Warfare ones are by Infinity Ward (though Infinity Ward will no longer be doing either, so yet to wait and see) and Treyarch (World At War guys). Though Modern Warfare prides itself on using all the jargon, equipment and so on, Treyarch like to think their games are more, well, personal. So their latest installment is set to take place in the Vietnam war, where, unlike MW, your soldiers aren't necessarily highly-trained machines, but human beings. They might not live up to Infinity Ward's hype, but they give it a good go.
In other CoD news, the Modern Warfare 'Stimulus Package' will be released on March 30th it looks like on Xbox LIVE and a bit later on the PS3, it will be around 1200 Microsoft points and have 5 maps, 2 of which annoyingly are already on the original Modern Warfare (Crash and Overgrown).

Final Fantasy XIII

...was the fastest selling game in the franchise after selling over one million units in Northern America in the first 5 days alone. The grand total for the series so far since Final Fantasy was released in Japan in 1987 is a whopping 96 million.
Also even though FFXII (13) was just released FFXIV (14) has already been discussed as being another MMO (like World of Warcraft) - Square did this with Final Fantasy XI, but it didn't really work as well as they thought. Better luck this time?